Thursday, 4 September 2014

Task 2 - Applying response theories

Violence:

Violence in video games is a controversy that the media likes to use in order to make video games and gamer's look bad. There are games that do take violence a little too far e.g. manhunt 2 (which got banned from the U.K., Australia and many other countries). However, there have been researches into video games violence and real life violence: http://www.gamespot.com/articles/research-shows-no-link-between-video-game-violence/1100-6423385/



Here is a list of all banned games: http://en.wikipedia.org/wiki/List_of_banned_video_games

In my opinion violence in video games isn't a problem, just because 1/9999 people commit violence that have had experiences of playing a very violent game doesn't mean the game is to blame as the other 9998 people never committed any real life violence.

Explicit Sexual Content:


Video games and sexual content is yet another "problem" in which the media uses to bad mouth video games and gamer's. Some games do contain a lot of sexual content and this seems to draw every half witted persons opinion onto thinking that video games are bad, when the reality is. Films and music also contain a lot of sexual content but this seems to cross everyone's mind.

Games that have an extensive use of sexual content are generally created for comedic purposes. Such as: 




Abusive/inappropriate language: 

Video games have a reputation for containing abusive and inappropriate language. The prime contender for this has always been the grand theft auto series. Some people see this as problem as it is becoming easier and easier for kids under the requirement age for playing certain games are getting there hands on them and playing them. Which, in turn exposes them to explicit language. 

 




Addiction: 

Addiction to video games is a real thing and can be shown in extreme cases as dangerous. In can cause gamer's to get violent and aggressive when pulled away from the game or are not playing the game. It can also lead to someone spending a lot of money on a game or becoming extremely tired and in poor health.

A good example of video game addiction would the gamer who played world of warcraft: http://www.mirror.co.uk/news/real-life-stories/internet-addict-tells-how-world-2098704

Video embedding was disabled for this video so I had to link it 

I do think video game addiction is a real thing and does present some extreme problems but this is a rare occurrence, most people know when to stop playing due to boredom or the fact they are smart enough to know when to stop.

Stereotyping and Representation:

Stereotypes in video games are generally used when talking about how females are portrayed. Most people think that women in games are portrayed as sex objects and or prizes. Some games do portray women this way but on the other end of the scale female characters are shown to be hero's.

An example for how women are portrayed as sex objects or prizes would be the game Catherine. In this game whenever you meet Catherine (with a "C" because there are two Katherine's in the game) you wake up from the nightmare the next morning to find out you've had intercourse, again, and have cheated on your girlfriend.


I personally don't think that women are being portrayed as objects or prizes, I think that it's just cleaver uses of a males instinct (attraction to females) to either sell a game for it's sex appeal or to use that as a way of telling a really good story (i.e. Catherine). Lets get right down to basics. If you made a game and wanted it to sell you'd look at the market. What's selling? Games with sex appeal, you can either risk it and make something different. Or, you can make a game with sex appeal and get at least some sales guaranteed.  

Censorship:

Sometimes games take things a little too far with certain border line topics. These games become censored. For example some countries have very strict laws on video games, like Australia, and some games end up being censored so that they are allowed to be sold in that country. Here is an example of a game that become censored due to certain laws that it breaches.

Wolfenstein:
In Germany, all the Nazi propaganda was replaced with fictional propaganda and a leader, meaning Hitler was removed from the German version of the game.



When a video game becomes censored it becomes a worthless ruined product, in my opinion.  Some games have been censored so badly they're not even playable any more, like Saint's Row 2/4. In those games they removed all blood effects meaning when you shoot someone there is no blood they just fall over and die, making this really game look retarded and crap. Whenever this happens it's generally due to easily offended idiots and their retardation level (which is over 9000), which refers to limp-wristed imbeciles who think freedom of speech and creation is the devil.

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